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Code
Loopiterate_asteroidsline 4Iteration 1 of 8Iteration 2 of 8Iteration 3 of 8Iteration 4 of 8Iteration 5 of 8Iteration 6 of 8Iteration 7 of 8Iteration 8 of 812345678
Lines 20–44, centred on where the session is stopped.
20 }
21
22·fn calculate_damage(initial_shield: Field, remaining_shield: Field, mass: Field) -> Field {initial_shield=10000remaining_shield=10000mass=100initial_shield=10000remaining_shield=10000mass=2000initial_shield=10000remaining_shield=9000mass=200
23 // Shields get exponentially less efficient
24 // At 100% shields 1 unit of mass will drain 1 point of energy
25 // At 50% shields 1 unit of mass will drain 50 points of energy
26· let shield_pct = calculate_remaining_shield_pct(initial_shield, remaining_shield);shield_pct=100initial_shield=10000remaining_shield=10000shield_pct=100initial_shield=10000remaining_shield=10000shield_pct=90initial_shield=10000remaining_shield=9000
27· let mut damage = 0;damage=0damage=0damage=0
28· if(shield_pct == 100){shield_pct=100shield_pct=100shield_pct=90
29· damage = mass * 1;damage:0100mass=100damage:02000mass=2000
30 }
31· else{
32· damage = mass * (100 - shield_pct);damage:02000mass=200shield_pct=90
33 }
34· if(damage as u32 > remaining_shield as u32){damage=100remaining_shield=10000damage=2000remaining_shield=100001002000
35 damage = remaining_shield;
36 }
37· damage as Field
38 }
39
40·fn calculate_shield_regeneration(initial_shield:Field, remaining_shield:Field, shield_regen_percentage: Field) -> Field{initial_shield=10000remaining_shield=9900shield_regen_percentage=10initial_shield=10000remaining_shield=8000shield_regen_percentage=10
41 // shields regain a percentage of the maxium capacity after each hit
42· let mut regen = (initial_shield * shield_regen_percentage) / 100;regen=1000initial_shield=10000shield_regen_percentage=10regen=1000initial_shield=10000shield_regen_percentage=10
43· if((remaining_shield + regen) as u32 > initial_shield as u32){remaining_shield=9900regen=1000initial_shield=10000remaining_shield=8000regen=1000initial_shield=100001000
44· regen = initial_shield - remaining_shield;regen=1000initial_shield=10000remaining_shield=9900100
Event Log
call6iterate_asteroidsinitial_shield=10000, regen=10%
·output22----- iteration 0 -----stdout
write31shields[0]10000 → 9900
event58ShieldImpactiteration=0, damage=100
·output74Shield status 100% 10000stdout
write96shields[1]10000 → 8000
call112calculate_damagemass=200
event121ShieldImpactiteration=2, damage=2000
Call Trace
FunctionCallsSelf ACIR opcodes
iterate_asteroids1986
main1107
calculate_damage2104
status_report196
calculate_remaining_shield_pct222
By function — self cost, callees excluded.Call order
FrameACIR opcodes
main:121,315
iterate_asteroids:11,208
calculate_damage:2263
calculate_remaining_shield_pct:4811
status_report:5396
calculate_damage:2263
calculate_remaining_shield_pct:4811
By call order.Self cost
Values
initial_shield10000Field
remaining_shield9000Field
shield_regen_percentage10Field
masses[100, 2000, 200, 100, 100, 50, 50, 14][Field; 8]
masses[2]200Field
mass200Field
shield_pct90Field
damage2000Field
regeneration1000Field
i2u32
Synthetic demo dataStopped mid-execution at step 128 of 1,315.Open the full session